Artwork, done either by commission or for my own edification.
I created this poster to promote the independent film Bear With Us using Sketch 3. Bear With Us raised over $16,000 on IndieGoGo. You can stream it for free with Amazon Prime. It’s hilarious!
Custom sticker set.
Logo design for Asgardian Games, an indie game studio and creators of “Days of Prophecy”
Logo design for Loki Studios, an indie game studio and creators of “Geomon”
Skeeter is a rainbow wrasse who lives in Maui and has a special relationship with our dive instructor, Jules. Skeeter will follower her around and inspect underneath any rocks she moves. Jules commissioned me to draw this portrait.
Made for a friend’s participation in the Mongol Rally.
I served as lead designer and creative director for the iPhone game Geomon, produced by Loki Studios. This location- based MMORPG had a user base of roughly 25k DAU and 150k MAU.
Design involved all aspects of the app, including visual design, retention, monetization and engagement. I directed asset production with a team of 7 artists, designing and producing over over 150 characters navigation and UI elements for the app. I also produced promotional and marketing material for the game's social presence and online community.
The 'Game World' would fade in, overlaid on the 'Real World'. Painting by Stellar Labs
Art by Stellar Labs
Step by step overview of the design and production of the art in Geomon
NPCs that assigned missions and battled players. Art by Kyle Cabral
At Yahoo I led a redesign of an internal analytics platform for mobile products. This product was used daily by product managers and executives at Yahoo to track usage of Yahoo's mobile app suite.
By researching competitive products in the market, I worked with product management and engineering to recreate essential features like Funnels and Retention graphs with more streamlined, accessible designs for our internal user base.
Note: None of the data displayed here is real.
Overview of the site structure and navigation hierarchy.
This graph shows app usage by week day, over time. The bar at the bottom allows the user to quickly adjust the week. If left alone, the slider will advance, highlighting change over time.
Displays what percentage of users returned to the app after their initial download.
Displays the number of users who have triggered event A, A & B, A, B & C, etc.
A basic data table.
Tracks all event triggers over time. Events are shown in the list below and can be filtered. Selecting a list highlights it and displays it in the graph above.
This design was never implemented, but this is meant to be an interactive graph, each element expanding upon touch.
An example of my style documentation.